Project 1
Post 05 - final
1/23/2024
Post 04
1/23/2024
Post 03
1/22/2024
The render farm has decided to reject my renders and has not spat out any warnings that pertain to my scene. I dealt with making the renderfarm use 2024 and I do not use USD so I cant imagine why it is whining at me. I think this might be a 2024 error more than anything so I might try running my file on 2022 on the monty computers.
The Nuke Tree is pretty much optimized with some plus merge nodes to add in place of colorcorrect nodes when needed. The initial renders are blown out and noisy for a preview so I will re-render them.
I like how the shadow shading looks but i fear that it moves the ground.
Post 02
1/17/2024
Can
Maybe could use more texturing on the metal for roughness will look into later
Image perspective matched
Post 01
1/12/2024
I began modelling my soup can for the first project for a variety in metallic and plastic materials with complex reflections.
I have a few ideas for the animation such as falling down stairs or using crushing physics in Houdini.
No photos just yet but they should be on my list as soon as I get the chance.