UE Mars Render
I am making a scene in Unreal Engine that has realistic mars atmosphere and landscape as a study of mood and lighting controls in UE 5.
Opening shot
camera moves up revealing the sun
shows the dense atmosphere and the sun being blotted out to set setting
shows off material reflections and atmospheric work
Atmosphere Creation
Plan on learning material painting different soil patterns with black sand as the base similar to how mars soil looks in photos a little hard to get it to look right though might have to add secularity to reflect more red
REFERENCE
This useful image on NASA's website shows a comparison that will allow me to differentiate between atmosphere and material albedo.
This image although not correct has a nice landscape composition that I am going to be copying into my scene. The default open world preset level shows off good mountains and hills quite well so I am going to be using that as my base